Initialize engine version: 2018.4.36f1 (6cd387d23174)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
    Vendor:   
    VRAM:     4075 MB
    Driver:   27.20.15003.1004
Begin MonoManager ReloadAssembly
- Completed reload, in  0.081 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.652100 ms
Launcher Init
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.203800 ms
Game version: 9.0.6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Galaxy SDK was initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 1885.
Total: 3.158200 ms (FindLiveObjects: 0.089700 ms CreateObjectMapping: 0.035700 ms MarkObjects: 2.837000 ms  DeleteObjects: 0.195200 ms)

Version 9.0.6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Specialisation 'ersatz' not found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The game has 1605 unit types
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find unitType 280mm_Howitzer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find unitType sIG_33_II
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Heroes Of Normandie is not installed.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

1920 1200 True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Initializing with custom id: 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Validation fail - user id: id cannot be (null), empty or above 64 characters.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Info/GameAnalytics: Info logging enabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameAnalytics: Unsupported platform (events will not be sent in editor; or missing platform in settings): WindowsPlayer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Validating serial...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GM serial is valid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Slitherine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Content Panzerkrieg is available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Validating serial...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GM serial is valid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Slitherine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Content Soviet2 is available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Validating serial...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GM serial is valid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Slitherine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Content Soviet3 is available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Validating serial...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GM serial is valid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Slitherine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Content Allied1 is available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Validating serial...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GM serial is valid
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Slitherine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Content Allied2 is available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Galaxy: OnAuthFailure(FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 1.415500 ms

Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 2513.
Total: 12.821200 ms (FindLiveObjects: 0.121700 ms CreateObjectMapping: 0.053900 ms MarkObjects: 12.474200 ms  DeleteObjects: 0.170900 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.159200 ms
Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10234.
Total: 43.448800 ms (FindLiveObjects: 0.749100 ms CreateObjectMapping: 0.241800 ms MarkObjects: 42.437700 ms  DeleteObjects: 0.019300 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: fb8 -> priority: 1 
  Thread -> id: 1ecc -> priority: 1 
Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File version: 9.0.0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.014200 ms
Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 11124.
Total: 86.451500 ms (FindLiveObjects: 0.517500 ms CreateObjectMapping: 0.308000 ms MarkObjects: 85.386900 ms  DeleteObjects: 0.238700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Error: Text file not found: D:\OoB\Order of Battle - WW2_Data\Content\Scenarios/3v1 Operation Olympic 1945 2.3/text_english.txt
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

d3d11: failed to create staging 2D texture w=64 h=46 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=32 h=23 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=16 h=11 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=8 h=5 d3dfmt=77 [80070057]

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 27126.
Total: 129.579200 ms (FindLiveObjects: 1.412600 ms CreateObjectMapping: 0.397400 ms MarkObjects: 127.727600 ms  DeleteObjects: 0.041000 ms)

GenerateCoroutine
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
init specs
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ON SCENARIO START
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ADD RANDOM SEED
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Set random seed: 1912890348
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: US land commanders
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: US air  commanders
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Jap commanders
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Brit air commanders
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

init specs
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exception: WARNING: Removing unit (bulldozer) from AI team because alliance is human: Team id = 0 Unit alliance = (3) player2

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ScenarioController:Continue()
NewUI.LoadingPanel:SetReady()
NewUI.SplashScreen:SetReady()
Map:Complete()
Map3DGenerator:Update()
 
(Filename:  Line: -1)

Exception: WARNING: Removing unit (bulldozer) from AI team because alliance is human: Team id = 0 Unit alliance = (3) player2

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ScenarioController:Continue()
NewUI.LoadingPanel:SetReady()
NewUI.SplashScreen:SetReady()
Map:Complete()
Map3DGenerator:Update()
 
(Filename:  Line: -1)

Recording from current gamestate
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
 
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Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Warning/GameAnalytics: Could not add error event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
(Filename: <c8d0d7b9135640958bff528a1e374758> Line: 0)

Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Warning/GameAnalytics: Could not add design event: Datastore not initialized
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr)
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x00006] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr)
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x00006] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr)
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x00006] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
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Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Executing trigger: Partisans/Tsuno owner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00013] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at UnityEngine.Debug.Log (System.Object message) [0x00006] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0004c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.String.FastAllocateString(int)
  at System.String.Concat (System.String str0, System.String str1, System.String str2, System.String str3) [0x00054] in <c8d0d7b9135640958bff528a1e374758>:0 
  at Trigger.Execute (Trigger+events eventType) [0x0002c] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_object_new_specific(intptr)
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x00006] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <c8d0d7b9135640958bff528a1e374758>:0 
  at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <c8d0d7b9135640958bff528a1e374758>:0 
  at TC_UnitsNearHex.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck) [0x00252] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TriggerCondition.IsValid (Trigger parent, GameState gameState, System.Boolean preCheck, System.String triggerName) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.ConditionsMet (Trigger+events eventType, GameState gameState, System.Boolean preCheck) [0x00065] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0008d] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTerritory.CaptureHexes (Faction faction, System.Collections.Generic.List`1[T] hexes, GameState gameState, System.Boolean changeOriginal, System.Boolean force) [0x002d0] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at TE_HexOwnership.Execute (Trigger parent) [0x0005a] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at Trigger.Execute (Trigger+events eventType) [0x000da] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType, System.Collections.Generic.List`1[T] data, System.Boolean preCheck) [0x0009b] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
  at GameTriggers.CheckTriggers (GameState gameState, Trigger+events eventType) [0x00000] in <a4cc9b628b0c4602b1c8b1a067e412a6>:0 
 
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